Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Closectx | The ScriptableRenderContext object currently being rendered. |
w | The width of the RenderPass surfaces in pixels. |
h | The height of the RenderPass surfaces in pixels. |
samples | MSAA sample count; set to 1 to disable antialiasing. |
colors | Array of color attachments to use within this RenderPass. |
depth | The attachment to be used as the depth/stencil buffer for this RenderPass, or null to disable depth/stencil. |
Create a RenderPass and start it within the ScriptableRenderContext.