This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

IRenderPipelineAsset.CreatePipeline

Declaration

public Experimental.Rendering.IRenderPipeline CreatePipeline();

Returns

IRenderPipeline Created pipeline.

Description

Create a IRenderPipeline specific to this asset.

This function should provide an IRenderPipeline that can be used for rendering. The created pipeline should encapsulate needed state.