This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

CullResults.GetLightIndexMap

Declaration

public int[] GetLightIndexMap();

Returns

int[] Array of indices that map from VisibleLight indices to internal per-object light list indices.

Description

If a RenderPipeline sorts or otherwise modifies the VisibleLight list, an index remap will be necessary to properly make use of per-object light lists.