This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

PropertySceneHandle.SetFloat

Declaration

public void SetFloat(Experimental.Animations.AnimationStream stream, float value);

Parameters

stream The AnimationStream managing this handle.
value The new float property value.

Description

Sets the float property value to an object in the Scene.

If the property is not a float, the method will throw an InvalidOperationException.