This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

PropertySceneHandle.Resolve

Declaration

public void Resolve(Experimental.Animations.AnimationStream stream);

Parameters

stream The AnimationStream managing this handle.

Description

Resolves the handle.

Handles are lazily resolved as they're accessed, but in order to prevent unwanted CPU spikes, this method allows to resolve handles in a deterministic way. See Also: IsResolved, AnimatorJobExtensions.ResolveAllStreamHandles.