class in UnityEditor.Compilation
/
Implemented in:UnityEditor
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CloseMethods and properties for script compilation pipeline.
GetAssemblies | Get all script assemblies compiled by Unity filtered by AssembliesType. |
GetAssemblyDefinitionFilePathFromAssemblyName | Returns the assembly definition file path from an assembly name. Returns null if there is no assembly definition file for the given assembly name. |
GetAssemblyDefinitionFilePathFromScriptPath | Returns the assembly definition file path for a source (script) path. Returns null if there is no assembly definition file for the given script path. |
GetAssemblyDefinitionPlatforms | Returns all the platforms supported by assembly definition files.See Also: AssemblyDefinitionPlatform. |
GetAssemblyNameFromScriptPath | Returns the assembly name for a source (script) path. Returns null if there is no assembly name for the given script path. |
GetPrecompiledAssemblyNames | Get all precompiled assembly names. |
GetPrecompiledAssemblyPathFromAssemblyName | Returns the Assembly file path from an assembly name. Returns null if there is no Precompiled Assembly name match. |
assemblyCompilationFinished | An event that is invoked on the main thread when compilation of an assembly finishes. |
assemblyCompilationStarted | Event that is invoked on the main thread when the assembly build starts. |