Version: 2018.4
LanguageEnglish
  • C#

Application.focusChanged

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Description

Delegate method used to register for when focus is either gained or lost.

The passed in value is the new focus state of the application. In the editor, this corresponds to whether the game view has focus (regardless of whether the editor is in play mode or not). This is called at the same time as MonoBehaviour.OnApplicationFocus.