Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

GestureRecognizer.NavigationCanceledEventDelegate

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public delegate void NavigationCanceledEventDelegate(XR.WSA.Input.InteractionSourceKind source, Vector3 normalizedOffset, Ray headRay);

Parameters

sourceIndicates which input medium triggered this event.
normalizedOffsetThe last known normalized offset of the input within the unit cube for the navigation gesture.
headRayRay (with normalized direction) from user at the time this gesture began.

Description

Callback indicating a cancel event.

Users should register with NavigationCanceledEvent.

Did you find this page useful? Please give it a rating: