Version: 2018.3 (switch to 2019.1)
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  • C#

GameCenterPlatform.ResetAllAchievements

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public static void ResetAllAchievements(Action<bool> callback);

Description

Reset all the achievements for the local user.

Only affects the currently running game. Code example:

using UnityEngine;
using UnityEngine.SocialPlatforms.GameCenter;

public class Reset : MonoBehaviour { void Start() { GameCenterPlatform.ResetAllAchievements((resetResult) => { Debug.Log((resetResult) ? "Reset done." : "Reset failed."); }); } }

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