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public static void LoadScores(string leaderboardID, Action<IScore[]> callback);


Load a default set of scores from the given leaderboard.

This uses default leaderboard parameters.

using UnityEngine;
using UnityEngine.SocialPlatforms;
using System.Collections;

public class ExampleClass : MonoBehaviour { void Start() { Social.LoadScores("Leaderboard01", scores => { if (scores.Length > 0) { Debug.Log("Got " + scores.Length + " scores"); string myScores = "Leaderboard:\n"; foreach (IScore score in scores) myScores += "\t" + score.userID + " " + score.formattedValue + " " + + "\n"; Debug.Log(myScores); } else Debug.Log("No scores loaded"); }); } }

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