Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

Quaternion.AngleAxis

public static Quaternion AngleAxis(float angle, Vector3 axis);

Description

Creates a rotation which rotates angle degrees around axis.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Sets the transforms rotation to rotate 30 degrees around the y-axis transform.rotation = Quaternion.AngleAxis(30, Vector3.up); } }

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