Version: 2018.3 (switch to 2019.1b or 2017.4)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

TerrainPaintUtility.CalculateBrushTransform

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Experimental.TerrainAPI.BrushTransform CalculateBrushTransform(Terrain terrain, Vector2 brushCenterTerrainUV, float brushSize, float brushRotationDegrees);

Parameters

terrainReference terrain, defines terrain UV and object space.
brushCenterTerrainUVCenter point of the brush, in terrain UV space (0-1 across the terrain tile).
brushSizeSize of the brush, in terrain space.
brushRotationDegreesBrush rotation in degrees (clockwise).

Returns

BrushTransform Transform from terrain space to Brush UVs.

Description

Creates a BrushTransform from the input parameters.

Did you find this page useful? Please give it a rating: