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|terrain||Reference terrain, defines terrain UV and object space.|
|brushCenterTerrainUV||Center point of the brush, in terrain UV space (0-1 across the terrain tile).|
|brushSize||Size of the brush, in terrain space.|
|brushRotationDegrees||Brush rotation in degrees (clockwise).|
BrushTransform Transform from terrain space to Brush UVs.
Creates a BrushTransform from the input parameters.
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