Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

ParticleSystem.CollisionModule.multiplyColliderForceByParticleSpeed

Switch to Manual
public bool multiplyColliderForceByParticleSpeed;

Description

If true, particle speeds are considered when applying forces to Colliders.

Did you find this page useful? Please give it a rating: