Legacy Documentation: Version 2018.2 (Go to current version)
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  • C#
Experimental: this API is experimental and might be changed or removed in the future.

SpriteRendererDataAccessExtensions.DeactivateDeformableBuffer

public static void DeactivateDeformableBuffer(SpriteRenderer renderer);

Description

Stop using the deformable buffer to render the Sprite and use the original mesh instead.

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