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public static void GetCachedVersions(string assetBundleName, List<Hash128> outCachedVersions);


assetBundleNameThe AssetBundle name.
outCachedVersionsList of all the cached version.


Returns all cached versions of the given AssetBundle.

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;

public class Example : MonoBehaviour { IEnumerator GetCachedVersionExample(string uri) { //Download the bundle UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(uri); yield return request.SendWebRequest(); AssetBundle bundle = DownloadHandlerAssetBundle.GetContent(request);

//Get all the cached versions List<Hash128> listOfCachedVersions = new List<Hash128>(); Caching.GetCachedVersions(bundle.name, listOfCachedVersions);

//use listOfCachedVersions hashes to perform actions on Caches... } }

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