Legacy Documentation: Version 2018.2 (Go to current version)
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Application.isPlaying

public static bool isPlaying;

Description

Returns true when in any kind of player is active.(Read Only).

Returns true in the Unity editor when in play mode.

using UnityEngine;

class Example : MonoBehaviour { void Start() { if (Application.isPlaying) { print("In player or playmode"); } } }

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