Legacy Documentation: Version 2018.2 (Go to current version)
Graphic Raycaster
Physics 2D Raycaster
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Physics Raycaster

The Raycaster raycasts against 3D objectsA 3D GameObject such as a cube, terrain or ragdoll. More info
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in the sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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. This allows messages to be sent to 3D physics objects that implement event interfaces.

Properties

Property: Function:
Depth Get the depth of the configured cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
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.
Event Camera Get the camera that is used for this module.
Event Mask Logical and of Camera mask and eventMask.
Final Event Mask Logical and of Camera mask and eventMask.

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Graphic Raycaster
Physics 2D Raycaster