Legacy Documentation: Version 2018.1 (Go to current version)
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WindZoneMode.Spherical

Description

Wind zone only has an effect inside the radius, and has a falloff from the center towards the edge.

// Creates a Spherical Wind Zone.
using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { var wind = gameObject.AddComponent<WindZone>(); wind.mode = WindZoneMode.Spherical; } }

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