Legacy Documentation: Version 2018.1 (Go to current version)
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Social.CreateAchievement

public static SocialPlatforms.IAchievement CreateAchievement();

Description

Create an IAchievement instance.

using UnityEngine;
using UnityEngine.SocialPlatforms;

public class ExampleClass : MonoBehaviour { void Example() { IAchievement achievement = Social.CreateAchievement(); achievement.id = "Achievement01"; achievement.percentCompleted = 100.0; achievement.ReportProgress(result => { if (result) Debug.Log("Successfully reported progress"); else Debug.Log("Failed to report progress"); }); } }

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