Legacy Documentation: Version 2018.1 (Go to current version)
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Random.rotation

public static Quaternion rotation;

Description

Returns a random rotation (Read Only).

using UnityEngine;

// Click button and a rotation will be applied

public class ExampleClass : MonoBehaviour { void OnGUI() { if (GUI.Button(new Rect(10, 10, 100, 50), "rotation")) { transform.rotation = Random.rotation; } } }

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