Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

MonoBehaviour.OnFailedToConnectToMasterServer(NetworkConnectionError)

Description

Called on clients or servers when there is a problem connecting to the MasterServer.

The reason for the error is passed in as a NetworkConnectionError enum.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnFailedToConnectToMasterServer(NetworkConnectionError error) { Debug.Log("Could not connect to master server: " + error); } }

Did you find this page useful? Please give it a rating: