Legacy Documentation: Version 2018.1 (Go to current version)
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Input.anyKeyDown

public static bool anyKeyDown;

Description

Returns true the first frame the user hits any key or mouse button. (Read Only)

You should be polling this variable from the Update function, since the state gets reset each frame. It will not return true until the user has released all keys / buttons and pressed any key / buttons again. This does not detect touches. For touches, use Input.touchCount.

no example available in C#

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