Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

TextureGenerator.GenerateTexture

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method GenerateTexture(settings: Experimental.AssetImporters.TextureGenerationSettings, colorBuffer: NativeArray<Color32>): Experimental.AssetImporters.TextureGenerationOutput;
public static Experimental.AssetImporters.TextureGenerationOutput GenerateTexture(Experimental.AssetImporters.TextureGenerationSettings settings, NativeArray<Color32> colorBuffer);

Parameters

settingsSettings use for generating Texture2D and Sprite.
colorBufferColor buffer for generating Texture2D and Sprite.

Returns

TextureGenerationOutput Result of the generation.

Description

Generates Texture2D and Sprite Assets based on the settings provided.

Did you find this page useful? Please give it a rating: