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public method GetPixels(face: CubemapFace, arrayElement: int, miplevel: int = 0): Color[];
public Color[] GetPixels(CubemapFace face, int arrayElement, int miplevel = 0);


faceCubemap face to read pixels from.
arrayElementArray slice to read pixels from.
miplevelMipmap level to read pixels from.


Color[] Array of pixel colors.


Returns pixel colors of a single array slice/face.

Note that using Color32 data and GetPixels32 can be faster and consume less memory.

See Also: GetPixels32, SetPixels, Graphics.CopyTexture.

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