Legacy Documentation: Version 2018.1 (Go to current version)
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public var tangentImpulse: float;
public float tangentImpulse;


Gets the impulse force applied at the contact point which is perpendicular to the ContactPoint2D.normal.

The impulse force is applied to both the rigidbody and the otherRigidbody at the point perpendicular to the normal.

Did you find this page useful? Please give it a rating: