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public var rigidbody: Rigidbody2D;
public Rigidbody2D rigidbody;


The incoming Rigidbody2D involved in the collision with the otherRigidbody.

This may be null if the Collision2D.collider is not attached to a Rigidbody2D.

See Also: Collider2D and Rigidbody2D.

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