Version: 2017.4
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# Vector4.operator *

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public static operator *(a: Vector4, d: float): Vector4;
public static Vector4 operator *(Vector4 a, float d);

## Description

Multiplies a vector by a number.

Multiplies each component of `a` by a number `d`.

```#pragma strict
public class Example extends MonoBehaviour {
function Start() {
// make the vector twice longer: prints (2.0,4.0,6.0,8.0)
print(new Vector4(1, 2, 3, 4) * 2.0f);
}
}```
```using UnityEngine;public class Example : MonoBehaviour
{
void Start()
{
// make the vector twice longer: prints (2.0,4.0,6.0,8.0)
print(new Vector4(1, 2, 3, 4) * 2.0f);
}
}
```

public static operator *(d: float, a: Vector4): Vector4;
public static Vector4 operator *(float d, Vector4 a);

## Description

Multiplies a vector by a number.

Multiplies each component of `a` by a number `d`.

```#pragma strict
public class Example extends MonoBehaviour {
function Start() {
// make the vector twice longer: prints (2.0,4.0,6.0,8.0)
print(2.0f * new Vector4(1, 2, 3, 4));
}
}```
```using UnityEngine;public class Example : MonoBehaviour
{
void Start()
{
// make the vector twice longer: prints (2.0,4.0,6.0,8.0)
print(2.0f * new Vector4(1, 2, 3, 4));
}
}
```