LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

Vector3.LerpUnclamped

public static Vector3 LerpUnclamped(Vector3 a, Vector3 b, float t);

Description

Linearly interpolates between two vectors.

Interpolates between the vectors a and b by the interpolant t. This is most commonly used to find a point some fraction of the way along a line between two endpoints (e.g. to move an object gradually between those points).

When t = 0 returns a. When t = 1 returns b. When t = 0.5 returns the point midway between a and b.

See Also: Lerp.