Return or set whether the Toggle is on or not.
Return whether the Toggle is on or off. See the delegates tutorial page for more information about delegates.
no example available in JavaScript
//Attach this script to a Toggle GameObject. To do this, go to Create>UI>Toggle. //Set your own Text in the Inspector window
using UnityEngine; using UnityEngine.UI;
public class Example : MonoBehaviour { Toggle m_Toggle; public Text m_Text;
void Start() { //Fetch the Toggle GameObject m_Toggle = GetComponent<Toggle>(); //Add listener for when the state of the Toggle changes, and output the state m_Toggle.onValueChanged.AddListener(delegate { ToggleValueChanged(m_Toggle); });
//Initialize the Text to say whether the Toggle is in a positive or negative state m_Text.text = "Toggle is : " + m_Toggle.isOn; }
//Output the new state of the Toggle into Text when the user uses the Toggle void ToggleValueChanged(Toggle change) { m_Text.text = "Toggle is : " + m_Toggle.isOn; } }