Version: 2017.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Selectable.interactable

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var interactable: bool;
public bool interactable;

Description

Use to enable or disable the ability to select a selectable UI element (for example, a Button).

Use this or enable the checkbox in the Inspector of a selectable UI element. When disabled, the UI element appears grayed out.

no example available in JavaScript
//Attach this script to a GameObject.
//Attach a Button (Create>UI>Button) to the Start Button field in the Inspector of your GameObject.
//In Play mode, press space to toggle the interactability of the Button.

using UnityEngine; using UnityEngine.UI; // required when using UI elements in scripts

public class Try : MonoBehaviour { //Make sure to attach a Button in the Inspector public Button startButton;

void Update() { //Press the space key to toggle between the Button being interactable or not if (Input.GetKeyDown(KeyCode.Space)) { //Toggle interactable state of the Button on and off startButton.interactable = !startButton.interactable; } } }