The horizontal scroll position as a value between 0 and 1, with 0 being at the left.
#pragma strict // Required when Using UI elements. public var myScrollRect; public var newScrollBar; public function Start() { //Change the current horizontal scroll position. myScrollRect.horizontalNormalizedPosition = 0.5f; }
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class ExampleClass : MonoBehaviour { public ScrollRect myScrollRect; public Scrollbar newScrollBar;
public void Start() { //Change the current horizontal scroll position. myScrollRect.horizontalNormalizedPosition = 0.5f; } }