LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

Shader.SetGlobalBuffer

Switch to Manual
public static void SetGlobalBuffer(string name, ComputeBuffer buffer);
public static void SetGlobalBuffer(int nameID, ComputeBuffer buffer);

Description

Sets a global compute buffer property for all shaders.

Global properties are used if a shader needs them but the material does not have them defined (for example, if the shader does not expose them in Properties block).

See Also: SetGlobalTexture, ComputeBuffer class, ShaderLab documentation.