Version: 2017.4
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EditorSceneManager.SceneOpeningCallback

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public delegate SceneOpeningCallback(path: string, mode: SceneManagement.OpenSceneMode): void;
public delegate void SceneOpeningCallback(string path, SceneManagement.OpenSceneMode mode);

Parameters

pathPath of the Scene to be opened. This is relative to the Project path.
modeMode that is used when opening the Scene.

Description

Callbacks of this type which have been added to the sceneOpening event are called just before opening a Scene.