Version: 2017.4
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



Switch to Manual
public method ResetInertiaTensor(): void;
public void ResetInertiaTensor();


Reset the inertia tensor value and rotation.

Computes the inertia tensor, and the inertia tensor rotation from the colliders attached to this rigidbody and stores it. After calling this function, the inertia tensor and tensor rotation will be updated automatically after any modification of the rigidbody.