Version: 2017.4
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Method group is Obsolete


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Obsolete public static method SetShaderSettingsForPlatform(target: BuildTargetGroup, tier: ShaderHardwareTier, settings: PlatformShaderSettings): void;
Obsolete public static void SetShaderSettingsForPlatform(BuildTargetGroup target, ShaderHardwareTier tier, PlatformShaderSettings settings);


Allows you to set the PlatformShaderSettings for the specified platform and shader hardware tier.

This method is deprecated. Please use EditorGraphicsSettings.SetTierSettings.