LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

PlayableExtensions.SetDone

public static void SetDone(U playable, bool value);

Parameters

playableThe Playable used by this operation.
valueTrue if the operation is completed, false otherwise.

Description

Changes a flag indicating that a playable has completed its operation.

NOTE: This is a templated extension method that can be used on any type that inherits from IPlayable