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PlayableBehaviour.PrepareData

public void PrepareData(Playables.Playable playable, Playables.FrameData info);

Parameters

playableThe Playable that owns the current PlayableBehaviour.
infoA FrameData structure that contains information about the current frame context.

Description

This function is called during the PrepareData phase of the PlayableGraph.

PrepareData is called as long as the playable is delayed.