Version: 2017.4
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public method SetParticles(particles: Particle[], size: int): void;
public void SetParticles(Particle[] particles, int size);


particlesInput particle buffer, containing the desired particle state.
sizeThe number of elements in the particles array that is written to the Particle System.


Sets the particles of this particle system.

Setting the lifetime of a particle to a negative value will result in that particle being removed from the Particle System. See Also: GetParticles.