LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

ParticleSystem.Particle.startLifetime

Switch to Manual
public float startLifetime;

Description

The starting lifetime of the particle.

This is the total lifetime of this particle in seconds. It is set by the particle system when creating the particle.

// Calculate how long the particle has been alive.
float timeAlive = particle.startLifetime - particle.lifetime;