LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

NetworkTransport.GetRemoteDelayTimeMS

public static int GetRemoteDelayTimeMS(int hostId, int connectionId, int remoteTime, out byte error);

Parameters

hostIdHost ID associated with this connection.
connectionIdID of the connection.
remoteTimeTimestamp delivered from peer.
errorError (can be cast to NetworkError for more information).

Description

Returns the delay for the timestamp received.