Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseA virtual function that is called when the host is shutdown.
Calling NetworkManager.StopHost() will cause this function to be invoked if there is an active NetworkMigrationManager. Using the Stop Host button of the NetworkManagerHUD will cause this to be called.