LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

NetworkManager.matchMaker

public Networking.Match.NetworkMatch matchMaker;

Description

The UMatch MatchMaker object.

This is populated if StartMatchMaker() has been called. It is used to communicate with the matchmaking service. This should be shut down after the match is complete to clean up its internal state. If this object is null then the client is not setup to communicate with MatchMaker yet.