Version: 2017.4
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public method SetMaxDelay(seconds: float): void;
public void SetMaxDelay(float seconds);


secondsTime in seconds.


The maximum time in seconds that messages are buffered before being sent.

If this is set to zero, then there will be no buffering of messages before they are sent to the transport layer. This may reduce latency but can lead to packet queue overflow issues if many small packets are being sent.