LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

This version of Unity is unsupported.

NetworkBehaviour.OnCheckObserver

public bool OnCheckObserver(Networking.NetworkConnection conn);

Parameters

connNetwork connection of a player.

Returns

bool True if the player can see this object.

Description

Callback used by the visibility system to determine if an observer (player) can see this object.

If this function returns true, the network connection will be added as an observer.