Version: 2017.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

MatchInfoSnapshot.MatchInfoDirectConnectSnapshot.hostPriority

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var hostPriority: Networking.Types.HostPriority;
public Networking.Types.HostPriority hostPriority;

Description

The host priority for this direct connect info. Host priority describes the order in which this match member occurs in the list of clients attached to a match.

Host priority starts at 0 for the host and increases for other clients in the match.