Version: 2017.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Joint.currentTorque

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var currentTorque: Vector3;
public Vector3 currentTorque;

Description

The torque applied by the solver to satisfy all constraints.

The returned value is relative to Joint.connectedBody if it's set. Otherwise, in world space. See Also: Joint.currentForce.