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This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

RenderPassAttachment.Clear

public void Clear(Color clearCol, float clearDep, uint clearStenc);

Parameters

clearColColor clear value. Ignored on depth/stencil attachments.
clearDepDepth clear value. Ignored on color surfaces.
clearStencStencil clear value. Ignored on color or depth-only surfaces.

Description

When the RenderPass starts, clear this attachment into the color or depth/stencil values given (depending on the format of this attachment). Changes loadAction to RenderBufferLoadAction.Clear.