Number of clicks in a row.
#pragma strict // Required when using Event data. public function OnPointerDown(eventData) { //Grab the number of consecutive clicks and assign it to an integer varible. var i = eventData.clickCount; //Display the click count. Debug.Log(i); }
using UnityEngine; using System.Collections; using UnityEngine.UI;
// Required when using Event data. using UnityEngine.EventSystems;
public class ExampleClass : MonoBehaviour, IPointerDownHandler { public void OnPointerDown(PointerEventData eventData) { //Grab the number of consecutive clicks and assign it to an integer variable. int i = eventData.clickCount;
//Display the click count. Debug.Log(i); } }