Version: 2017.4
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUI.SelectableLabel

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static method SelectableLabel(position: Rect, text: string, style: GUIStyle = EditorStyles.label): void;
public static void SelectableLabel(Rect position, string text, GUIStyle style = EditorStyles.label);

Parameters

positionRectangle on the screen to use for the label.
textThe text to show.
styleOptional GUIStyle.

Description

Make a selectable label field. (Useful for showing read-only info that can be copy-pasted.)