Normal of the contact point.
The following example will draw a line to represent every normal from a collision. Each line will be drawn in the Scene view.
// Print how many points are colliding this transform
// And print the first point normal that is colliding.
function OnCollisionEnter(other : Collision) {
print("Points colliding: " + other.contacts.Length);
print("First normal of the point that collide: " + other.contacts[0].normal);
}
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnCollisionEnter(Collision other) { print("Points colliding: " + other.contacts.Length); print("First normal of the point that collide: " + other.contacts[0].normal); } }